| Self-Expressive Folding |
| 10 January, 2007 |
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Monika Hoinkis has created a self-expressive folding display; it is a style-neutral wearable visualisation device that can be worn in different ways to express one's personality in real-time. A set of integrated sensors keeps track of the weareer's activity profile, which is conveyed through the aesthetic folding of successive layers of fabric.

This personal information is hidden for onlookers, but becomes understandable over time for close friends and relatives.
[Wearable visualisation, felt, eletronics]
(This entry is a part of our series on the veloCITY graduate design exhibition).
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| TeamAwear: A Wearable Display for Team Sports |
| 18 December, 2006 |
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Imagine you were watching a basketball game, and knew which team was winning, how many fouls each player made, and how much time was left on the clock...all without taking your eyes off the players.
This is what Mitch Page, one of our Design Computing Honours students (2006) has done for his final project. Mitch has created 'TeamAwear', a next-generation basketball jersey which allows players to 'wear their performance' in order to enhance the awareness of information during game-play for all stakeholders, including: athletes, coaches, referees, and spectators.

TeamAwear is a novel type of wearable display. Wearable displays are a class of display that is worn on the body, and used to communicate information about the wearer to the surrounding public. The TeamAwear system aims to actively enhance the awareness and understanding of a team sport for its stakeholders, including athletes, referees, coaches and spectators, without negatively disturbing its game-play.

Designed specifically for basketball, TeamAwear consists of four basketball jerseys that are equipped with electronic displays and small computational devices. Each jersey can be wirelessly controlled to represent game-related information sources in real-time, such as the amount of individual fouls, points, scores and time alerts.

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